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R

radius - Variable in class com.jme3.ai.agents.util.GameEntity
Radius of GameEntity.
randomVectInPlane(Vector3f, Vector3f) - Method in class com.jme3.ai.agents.behaviors.npc.steering.ObstacleAvoidanceBehavior
Generates a random vector inside a plane defined by a normal vector and a point
RelativeWanderBehavior - Class in com.jme3.ai.agents.behaviors.npc.steering
Wander is a type of random steering.
RelativeWanderBehavior(Agent, float, float, float, float) - Constructor for class com.jme3.ai.agents.behaviors.npc.steering.RelativeWanderBehavior
 
RelativeWanderBehavior(Agent, float, float, float, float, Spatial) - Constructor for class com.jme3.ai.agents.behaviors.npc.steering.RelativeWanderBehavior
 
remove(AbstractSteeringBehavior) - Method in class com.jme3.ai.agents.behaviors.npc.steering.CompoundSteeringBehavior.steerBehaviorsLayerList
 
removeBehavior(Behavior) - Method in class com.jme3.ai.agents.behaviors.npc.SimpleMainBehavior
Remove behavior from this main behavior.
removeSteerBehavior(AbstractSteeringBehavior) - Method in class com.jme3.ai.agents.behaviors.npc.steering.CompoundSteeringBehavior
Removes a behavior from the compound steer behavior.
reset() - Method in class com.jme3.ai.agents.behaviors.npc.steering.PathFollowBehavior
Reset the behavior.
reset() - Method in class com.jme3.ai.agents.behaviors.npc.steering.SlowBehavior
Reset the slow behavior.
resetExplore() - Method in class com.jme3.ai.agents.behaviors.npc.steering.BoxExploreBehavior
The agent will have to explore the region again and all the progress will be lost.
rotateAgent(float) - Method in class com.jme3.ai.agents.behaviors.npc.steering.AbstractSteeringBehavior
Method for rotating agent in direction of velocity of agent.
rotationSpeed - Variable in class com.jme3.ai.agents.util.GameEntity
Rotation speed of GameEntity.
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