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W

WallApproachBehavior - Class in com.jme3.ai.agents.behaviors.npc.steering
"Approach a 'wall' (or other surface or path) and then maintain a certain offset from it"

Keep in mind that this relates to wall approach not necessarily to collision detection.
WallApproachBehavior(Agent, Node, float) - Constructor for class com.jme3.ai.agents.behaviors.npc.steering.WallApproachBehavior
 
WallApproachBehavior(Agent, Node, float, Spatial) - Constructor for class com.jme3.ai.agents.behaviors.npc.steering.WallApproachBehavior
 
WanderAreaBehavior - Class in com.jme3.ai.agents.behaviors.npc.steering
This behavior is based on a easy implementation that "generates random steering force inside an area each frame, but this produces rather uninteresting motion.
WanderAreaBehavior(Agent) - Constructor for class com.jme3.ai.agents.behaviors.npc.steering.WanderAreaBehavior
Constructor for wander behavior.
WanderAreaBehavior(Agent, Spatial) - Constructor for class com.jme3.ai.agents.behaviors.npc.steering.WanderAreaBehavior
Constructor for wander behavior.
WanderAreaBehavior.Offset - Class in com.jme3.ai.agents.behaviors.npc.steering
Offset from the center of the area
WanderAreaBehavior.Offset() - Constructor for class com.jme3.ai.agents.behaviors.npc.steering.WanderAreaBehavior.Offset
 
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