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mass
- Variable in class com.jme3.ai.agents.util.
GameEntity
Mass of GameEntity.
maxForce
- Variable in class com.jme3.ai.agents.util.
GameEntity
Maximum force that can be applied to this GameEntity.
maxMoveSpeed
- Variable in class com.jme3.ai.agents.util.
GameEntity
Maximum move speed of GameEntity.
maxRandSteer
- Variable in class com.jme3.ai.agents.behaviors.npc.steering.
SimpleWanderBehavior
moveAtBeginning()
- Method in class com.jme3.ai.agents.behaviors.npc.steering.
CompoundSteeringBehavior.steerBehaviorsLayerList
MoveBehavior
- Class in
com.jme3.ai.agents.behaviors.npc.steering
Simple move behavior: Agent moves in the "moveDirection" direction.
MoveBehavior(Agent)
- Constructor for class com.jme3.ai.agents.behaviors.npc.steering.
MoveBehavior
MoveBehavior(Agent, Spatial)
- Constructor for class com.jme3.ai.agents.behaviors.npc.steering.
MoveBehavior
moveDirection
- Variable in class com.jme3.ai.agents.behaviors.npc.steering.
MoveBehavior
Move direction of agent.
moveNext()
- Method in class com.jme3.ai.agents.behaviors.npc.steering.
CompoundSteeringBehavior.steerBehaviorsLayerList
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Overview
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