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M

mass - Variable in class com.jme3.ai.agents.util.GameEntity
Mass of GameEntity.
maxForce - Variable in class com.jme3.ai.agents.util.GameEntity
Maximum force that can be applied to this GameEntity.
maxMoveSpeed - Variable in class com.jme3.ai.agents.util.GameEntity
Maximum move speed of GameEntity.
maxRandSteer - Variable in class com.jme3.ai.agents.behaviors.npc.steering.SimpleWanderBehavior
 
moveAtBeginning() - Method in class com.jme3.ai.agents.behaviors.npc.steering.CompoundSteeringBehavior.steerBehaviorsLayerList
 
MoveBehavior - Class in com.jme3.ai.agents.behaviors.npc.steering
Simple move behavior: Agent moves in the "moveDirection" direction.
MoveBehavior(Agent) - Constructor for class com.jme3.ai.agents.behaviors.npc.steering.MoveBehavior
 
MoveBehavior(Agent, Spatial) - Constructor for class com.jme3.ai.agents.behaviors.npc.steering.MoveBehavior
 
moveDirection - Variable in class com.jme3.ai.agents.behaviors.npc.steering.MoveBehavior
Move direction of agent.
moveNext() - Method in class com.jme3.ai.agents.behaviors.npc.steering.CompoundSteeringBehavior.steerBehaviorsLayerList
 
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