- randomVectInPlane(Vector3f, Vector3f) - Method in class com.jme3.ai.agents.behaviours.npc.steering.ObstacleAvoidanceBehaviour
 
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- randomVectInPlane(Vector3f, Vector3f) - Method in class com.jme3.ai.agents.behaviours.npc.steering.ObstacleAvoidanceBehaviour
 
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- RelativeWanderBehaviour - Class in com.jme3.ai.agents.behaviours.npc.steering
 
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"Wander is a type of random steering."
 
- RelativeWanderBehaviour - Class in com.jme3.ai.agents.behaviours.npc.steering
 
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"Wander is a type of random steering."
 
- RelativeWanderBehaviour(Agent, Vector3f, Vector3f, float) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.RelativeWanderBehaviour
 
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- RelativeWanderBehaviour(Agent, Vector3f, Vector3f, float, Spatial) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.RelativeWanderBehaviour
 
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- RelativeWanderBehaviour(Agent, Vector3f, Vector3f, float) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.RelativeWanderBehaviour
 
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- RelativeWanderBehaviour(Agent, Vector3f, Vector3f, float, Spatial) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.RelativeWanderBehaviour
 
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- remove(AbstractSteeringBehaviour) - Method in class com.jme3.ai.agents.behaviours.npc.steering.CompoundSteeringBehaviour.steerBehavioursLayerList
 
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- remove(AbstractSteeringBehaviour) - Method in class com.jme3.ai.agents.behaviours.npc.steering.CompoundSteeringBehaviour.steerBehavioursLayerList
 
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- removeBehaviour(Behaviour) - Method in class com.jme3.ai.agents.behaviours.npc.SimpleMainBehaviour
 
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Remove behaviour from this main behaviour.
 
- removeSteerBehaviour(AbstractSteeringBehaviour) - Method in class com.jme3.ai.agents.behaviours.npc.steering.CompoundSteeringBehaviour
 
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Removes a behaviour from the compound steer behaviour.
 
- removeSteerBehaviour(AbstractSteeringBehaviour) - Method in class com.jme3.ai.agents.behaviours.npc.steering.CompoundSteeringBehaviour
 
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Removes a behaviour from the compound steer behaviour.
 
- reset() - Method in class com.jme3.ai.agents.behaviours.npc.steering.PathFollowBehaviour
 
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Reset the behaviour.
 
- reset() - Method in class com.jme3.ai.agents.behaviours.npc.steering.PathFollowBehaviour
 
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Reset the behaviour.
 
- reset() - Method in class com.jme3.ai.agents.behaviours.npc.steering.SlowBehaviour
 
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Reset the slow behaviour
 
- reset() - Method in class com.jme3.ai.agents.behaviours.npc.steering.SlowBehaviour
 
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Reset the slow behaviour
 
- resetExplore() - Method in class com.jme3.ai.agents.behaviours.npc.steering.BoxExploreBehaviour
 
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The agent will have to explore the region again and all the progress will be lost
 
- resetExplore() - Method in class com.jme3.ai.agents.behaviours.npc.steering.BoxExploreBehaviour
 
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The agent will have to explore the region again and all the progress will be lost
 
- rotateAgent(float) - Method in class com.jme3.ai.agents.behaviours.npc.steering.AbstractSteeringBehaviour
 
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Method for rotating agent in direction of velocity of agent.
 
- rotateAgent(float) - Method in class com.jme3.ai.agents.behaviours.npc.steering.AbstractSteeringBehaviour
 
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Method for rotating agent in direction of velocity of agent.
 
- rotationSpeed - Variable in class com.jme3.ai.agents.util.GameObject
 
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Rotation speed of GameObject.