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IllegalBehaviour
- Exception in
com.jme3.ai.agents.behaviours
This exception is thrown If it has been tried to instantiate a behaviour with illegal arguments.
IllegalBehaviour(String)
- Constructor for exception com.jme3.ai.agents.behaviours.
IllegalBehaviour
inBoidNeighborhood(Agent, float, float, float)
- Method in class com.jme3.ai.agents.
Agent
Check if this agent is considered in the same "neighborhood" in relation with another agent.
increaseHitPoint(float)
- Method in class com.jme3.ai.agents.util.
GameObject
Method for increasing agents hitPoint for fixed amount.
isActive()
- Method in class com.jme3.ai.agents.behaviours.npc.steering.
PathFollowBehaviour
isActive()
- Method in class com.jme3.ai.agents.behaviours.npc.steering.
PathFollowBehaviour
isSameTeam(Agent)
- Method in class com.jme3.ai.agents.
Agent
Check if this agent is in same team as another agent.
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Overview
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