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IllegalBehaviour - Exception in com.jme3.ai.agents.behaviours
This exception is thrown If it has been tried to instantiate a behaviour with illegal arguments.
IllegalBehaviour(String) - Constructor for exception com.jme3.ai.agents.behaviours.IllegalBehaviour
 
inBoidNeighborhood(Agent, float, float, float) - Method in class com.jme3.ai.agents.Agent
Check if this agent is considered in the same "neighborhood" in relation with another agent.
increaseHitPoint(float) - Method in class com.jme3.ai.agents.util.GameObject
Method for increasing agents hitPoint for fixed amount.
isActive() - Method in class com.jme3.ai.agents.behaviours.npc.steering.PathFollowBehaviour
 
isActive() - Method in class com.jme3.ai.agents.behaviours.npc.steering.PathFollowBehaviour
 
isSameTeam(Agent) - Method in class com.jme3.ai.agents.Agent
Check if this agent is in same team as another agent.
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