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AbstractSteeringBehaviour - Class in com.jme3.ai.agents.behaviours.npc.steering
Base class for all steering behaviours.
AbstractSteeringBehaviour - Class in com.jme3.ai.agents.behaviours.npc.steering
Base class for all steering behaviours.
AbstractSteeringBehaviour(Agent) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.AbstractSteeringBehaviour
 
AbstractSteeringBehaviour(Agent, Spatial) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.AbstractSteeringBehaviour
 
AbstractSteeringBehaviour(Agent) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.AbstractSteeringBehaviour
 
AbstractSteeringBehaviour(Agent, Spatial) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.AbstractSteeringBehaviour
 
AbstractSteeringBehaviour.IllegalBrakingFactor - Exception in com.jme3.ai.agents.behaviours.npc.steering
 
AbstractSteeringBehaviour.IllegalBrakingFactor - Exception in com.jme3.ai.agents.behaviours.npc.steering
 
AbstractStrengthSteeringBehaviour - Class in com.jme3.ai.agents.behaviours.npc.steering
With this class it will be possible to increase or decrease the steering behaviour force.
AbstractStrengthSteeringBehaviour - Class in com.jme3.ai.agents.behaviours.npc.steering
With this class it will be possible to increase or decrease the steering behaviour force.
AbstractStrengthSteeringBehaviour(Agent) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.AbstractStrengthSteeringBehaviour
 
AbstractStrengthSteeringBehaviour(Agent, Spatial) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.AbstractStrengthSteeringBehaviour
 
AbstractStrengthSteeringBehaviour(Agent) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.AbstractStrengthSteeringBehaviour
 
AbstractStrengthSteeringBehaviour(Agent, Spatial) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.AbstractStrengthSteeringBehaviour
 
AbstractStrengthSteeringBehaviour.negativeScalarMultiplier - Exception in com.jme3.ai.agents.behaviours.npc.steering
 
AbstractStrengthSteeringBehaviour.negativeScalarMultiplier - Exception in com.jme3.ai.agents.behaviours.npc.steering
 
acceleration - Variable in class com.jme3.ai.agents.util.GameObject
GameObject acceleration speed.
add(AbstractSteeringBehaviour, int, float) - Method in class com.jme3.ai.agents.behaviours.npc.steering.CompoundSteeringBehaviour.steerBehavioursLayerList
To optimize the process speed You need to add the behaviours from lowest to highest layer number.
add(AbstractSteeringBehaviour, int, float) - Method in class com.jme3.ai.agents.behaviours.npc.steering.CompoundSteeringBehaviour.steerBehavioursLayerList
To optimize the process speed You need to add the behaviours from lowest to highest layer number.
addBehaviour(Behaviour) - Method in class com.jme3.ai.agents.behaviours.npc.SimpleMainBehaviour
Add behaviour to this main behaviour.
addNewTargets() - Method in class com.jme3.ai.agents.behaviours.npc.steering.BoxExploreBehaviour
 
addNewTargets() - Method in class com.jme3.ai.agents.behaviours.npc.steering.BoxExploreBehaviour
 
addSteerBehaviour(AbstractSteeringBehaviour) - Method in class com.jme3.ai.agents.behaviours.npc.steering.BalancedCompoundSteeringBehaviour
 
addSteerBehaviour(AbstractSteeringBehaviour) - Method in class com.jme3.ai.agents.behaviours.npc.steering.BalancedCompoundSteeringBehaviour
 
addSteerBehaviour(AbstractSteeringBehaviour) - Method in class com.jme3.ai.agents.behaviours.npc.steering.CompoundSteeringBehaviour
Adds a behaviour to the compound behaviour.
addSteerBehaviour(AbstractSteeringBehaviour, int, float) - Method in class com.jme3.ai.agents.behaviours.npc.steering.CompoundSteeringBehaviour
To optimize the process speed add the behaviours with the lowest priority first.
addSteerBehaviour(AbstractSteeringBehaviour) - Method in class com.jme3.ai.agents.behaviours.npc.steering.CompoundSteeringBehaviour
Adds a behaviour to the compound behaviour.
addSteerBehaviour(AbstractSteeringBehaviour, int, float) - Method in class com.jme3.ai.agents.behaviours.npc.steering.CompoundSteeringBehaviour
To optimize the process speed add the behaviours with the lowest priority first.
Agent<T> - Class in com.jme3.ai.agents
Class that represents Agent.
Agent(String) - Constructor for class com.jme3.ai.agents.Agent
 
Agent(String, Spatial) - Constructor for class com.jme3.ai.agents.Agent
 
Agent(String, float) - Constructor for class com.jme3.ai.agents.Agent
 
Agent(String, Spatial, float) - Constructor for class com.jme3.ai.agents.Agent
 
agent - Variable in class com.jme3.ai.agents.behaviours.Behaviour
Agent to whom behaviour belongs.
Agent.AgentWithNegativeRadius - Class in com.jme3.ai.agents
 
Agent.inNeighborhoodInvalidDistances - Class in com.jme3.ai.agents
 
agentTotalMass() - Method in class com.jme3.ai.agents.behaviours.npc.steering.AbstractSteeringBehaviour
Method for calculating agent total mass.
agentTotalMass() - Method in class com.jme3.ai.agents.behaviours.npc.steering.AbstractSteeringBehaviour
Method for calculating agent total mass.
AlignmentBehaviour - Class in com.jme3.ai.agents.behaviours.npc.steering
Craig W.
AlignmentBehaviour - Class in com.jme3.ai.agents.behaviours.npc.steering
Craig W.
AlignmentBehaviour(Agent, List<Agent>) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.AlignmentBehaviour
maxAngle is setted to PI / 2 by default and maxDistance to infinite.
AlignmentBehaviour(Agent, List<Agent>, float, float) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.AlignmentBehaviour
 
AlignmentBehaviour(Agent, List<Agent>, Spatial) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.AlignmentBehaviour
 
AlignmentBehaviour(Agent, List<Agent>, float, float, Spatial) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.AlignmentBehaviour
 
AlignmentBehaviour(Agent, List<Agent>) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.AlignmentBehaviour
maxAngle is setted to PI / 2 by default and maxDistance to infinite.
AlignmentBehaviour(Agent, List<Agent>, float, float) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.AlignmentBehaviour
 
AlignmentBehaviour(Agent, List<Agent>, Spatial) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.AlignmentBehaviour
 
AlignmentBehaviour(Agent, List<Agent>, float, float, Spatial) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.AlignmentBehaviour
 
AlignmentBehaviour.negativeMaxDistance - Exception in com.jme3.ai.agents.behaviours.npc.steering
 
AlignmentBehaviour.negativeMaxDistance - Exception in com.jme3.ai.agents.behaviours.npc.steering
 
area - Variable in class com.jme3.ai.agents.behaviours.npc.steering.WanderBehaviour
Area in which agent will wander.
area - Variable in class com.jme3.ai.agents.behaviours.npc.steering.WanderBehaviour
Area in which agent will wander.
ArriveBehaviour - Class in com.jme3.ai.agents.behaviours.npc.steering
Arrival behavior is identical to seek while the character is far from its target.
ArriveBehaviour - Class in com.jme3.ai.agents.behaviours.npc.steering
Arrival behavior is identical to seek while the character is far from its target.
ArriveBehaviour(Agent, Agent) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.ArriveBehaviour
The slowingDistance is (0.1 * distance betwen agents) by default.
ArriveBehaviour(Agent, Agent, Spatial) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.ArriveBehaviour
The slowingDistance is (0.1 * distance betwen agents) by default.
ArriveBehaviour(Agent, Vector3f) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.ArriveBehaviour
The slowingDistance is (0.1 * distance betwen agents) by default.
ArriveBehaviour(Agent, Vector3f, Spatial) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.ArriveBehaviour
The slowingDistance is (0.1 * distance betwen agents) by default.
ArriveBehaviour(Agent, Agent, float) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.ArriveBehaviour
 
ArriveBehaviour(Agent, Agent, float, Spatial) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.ArriveBehaviour
 
ArriveBehaviour(Agent, Vector3f, float) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.ArriveBehaviour
 
ArriveBehaviour(Agent, Vector3f, float, Spatial) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.ArriveBehaviour
 
ArriveBehaviour(Agent, Agent) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.ArriveBehaviour
The slowingDistance is (0.1 * distance betwen agents) by default.
ArriveBehaviour(Agent, Agent, Spatial) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.ArriveBehaviour
The slowingDistance is (0.1 * distance betwen agents) by default.
ArriveBehaviour(Agent, Vector3f) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.ArriveBehaviour
The slowingDistance is (0.1 * distance betwen agents) by default.
ArriveBehaviour(Agent, Vector3f, Spatial) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.ArriveBehaviour
The slowingDistance is (0.1 * distance betwen agents) by default.
ArriveBehaviour(Agent, Agent, float) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.ArriveBehaviour
 
ArriveBehaviour(Agent, Agent, float, Spatial) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.ArriveBehaviour
 
ArriveBehaviour(Agent, Vector3f, float) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.ArriveBehaviour
 
ArriveBehaviour(Agent, Vector3f, float, Spatial) - Constructor for class com.jme3.ai.agents.behaviours.npc.steering.ArriveBehaviour
 
ArriveBehaviour.negativeSlowingDistance - Exception in com.jme3.ai.agents.behaviours.npc.steering
 
ArriveBehaviour.negativeSlowingDistance - Exception in com.jme3.ai.agents.behaviours.npc.steering
 
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