| Package | Description |
|---|---|
| com.jme3.ai.agents.behaviours.npc.steering |
Steer behaviours.
|
| Class and Description |
|---|
| AbstractSteeringBehaviour
Base class for all steering behaviours.
|
| AbstractStrengthSteeringBehaviour
With this class it will be possible to increase or decrease the steering behaviour force.
|
| CompoundSteeringBehaviour
A steer compound behaviour contains one or more steer behaviours.
|
| CompoundSteeringBehaviour.steerBehavioursLayerList
Ordered list.
|
| CompoundSteeringBehaviour.steerBehavioursLayerList.steerBehavioursLayerNode |
| CompoundSteeringBehaviour.steerBehavioursLayerList.steerBehavioursLayerNode.layerElementData |
| FleeBehaviour
Flee is simply the inverse of seek and acts to steer the agent so that its
velocity is radially aligned away from the target.
|
| ObstacleAvoidanceBehaviour
Returns a steering force to avoid a given obstacle.
|
| SeekBehaviour
Purpose of seek behaviour is to steer agent towards a specified position or
object.
|
| WanderBehaviour
This behaviour is based on a easy implementation that "generates random steering
force each frame, but this produces rather uninteresting motion.
|