Package | Description |
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com.jme3.ai.agents.behaviours.npc.steering |
Steer behaviours.
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Class and Description |
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AbstractSteeringBehaviour
Base class for all steering behaviours.
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AbstractStrengthSteeringBehaviour
With this class it will be possible to increase or decrease the steering behaviour force.
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CompoundSteeringBehaviour
A steer compound behaviour contains one or more steer behaviours.
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CompoundSteeringBehaviour.steerBehavioursLayerList
Ordered list.
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CompoundSteeringBehaviour.steerBehavioursLayerList.steerBehavioursLayerNode |
CompoundSteeringBehaviour.steerBehavioursLayerList.steerBehavioursLayerNode.layerElementData |
FleeBehaviour
Flee is simply the inverse of seek and acts to steer the agent so that its
velocity is radially aligned away from the target.
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ObstacleAvoidanceBehaviour
Returns a steering force to avoid a given obstacle.
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SeekBehaviour
Purpose of seek behaviour is to steer agent towards a specified position or
object.
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WanderBehaviour
This behaviour is based on a easy implementation that "generates random steering
force each frame, but this produces rather uninteresting motion.
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