| Package | Description |
|---|---|
| com.jme3.ai.agents.behaviours.npc.steering |
Steer behaviours.
|
| Modifier and Type | Class and Description |
|---|---|
class |
ArriveBehaviour
Arrival behavior is identical to seek while the character is far from its target.
|
class |
LeaderFollowing
This is similar to pursuit behaviour, but pursuiers must stay away from the pursued path.
|
class |
PursuitBehaviour
Brent Owens: "Pursuit is similar to seek except that the quarry (target) is another moving
character.
|