public class FleeBehaviour extends AbstractStrengthSteeringBehaviour
AbstractStrengthSteeringBehaviour.negativeScalarMultiplierAbstractSteeringBehaviour.IllegalBrakingFactorBehaviour.behaviourNullAgentExceptionvelocity| Constructor and Description |
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FleeBehaviour(Agent agent,
Agent target)
Constructor for flee behaviour.
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FleeBehaviour(Agent agent,
Agent target,
com.jme3.scene.Spatial spatial)
Constructor for flee behaviour.
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FleeBehaviour(Agent agent,
com.jme3.math.Vector3f fleePos)
Constructor for flee behaviour.
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FleeBehaviour(Agent agent,
com.jme3.math.Vector3f fleePos,
com.jme3.scene.Spatial spatial)
Constructor for flee behaviour.
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| Modifier and Type | Method and Description |
|---|---|
protected com.jme3.math.Vector3f |
calculateFullSteering()
Calculate steering vector.
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protected void |
controlRender(com.jme3.renderer.RenderManager rm,
com.jme3.renderer.ViewPort vp) |
com.jme3.math.Vector3f |
getFleePos() |
Agent |
getTarget()
Get agent from whom we flee.
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void |
setFleePos(com.jme3.math.Vector3f fleePos) |
void |
setTarget(Agent target)
Setting agent from whom we flee.
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calculateSteering, setupStrengthControl, setupStrengthControl, setupStrengthControl, setupStrengthControl, turnOffStrengthControlagentTotalMass, calculateNewVelocity, controlUpdate, getBrakingFactor, getTPF, getVelocity, rotateAgent, setBrakingFactor, setTPF, setVelocitypublic FleeBehaviour(Agent agent, Agent target)
agent - to whom behaviour belongstarget - agent from whom we fleepublic FleeBehaviour(Agent agent, Agent target, com.jme3.scene.Spatial spatial)
agent - to whom behaviour belongstarget - agent from whom we fleespatial - active spatial during excecution of behaviourpublic FleeBehaviour(Agent agent, com.jme3.math.Vector3f fleePos)
agent - to whom behaviour belongsfleePos - position from that we fleepublic FleeBehaviour(Agent agent, com.jme3.math.Vector3f fleePos, com.jme3.scene.Spatial spatial)
agent - to whom behaviour belongsfleePos - position from that we fleespatial - active spatial during excecution of behaviourprotected void controlRender(com.jme3.renderer.RenderManager rm,
com.jme3.renderer.ViewPort vp)
controlRender in class com.jme3.scene.control.AbstractControlprotected com.jme3.math.Vector3f calculateFullSteering()
calculateFullSteering in class AbstractStrengthSteeringBehaviourAbstractStrengthSteeringBehaviour.calculateFullSteering()public Agent getTarget()
public void setTarget(Agent target)
target - public com.jme3.math.Vector3f getFleePos()
public void setFleePos(com.jme3.math.Vector3f fleePos)