public class SphereWanderBehaviour extends AbstractStrengthSteeringBehaviour
| Modifier and Type | Class and Description | 
|---|---|
static class  | 
SphereWanderBehaviour.SphereWanderInvalidRandomFactor  | 
static class  | 
SphereWanderBehaviour.SphereWanderInvalidRotationFactor  | 
static class  | 
SphereWanderBehaviour.SphereWanderWithoutRadius  | 
static class  | 
SphereWanderBehaviour.SphereWanderWithoutTimeInterval  | 
AbstractStrengthSteeringBehaviour.negativeScalarMultiplierAbstractSteeringBehaviour.IllegalBrakingFactorBehaviour.behaviourNullAgentException| Modifier and Type | Field and Description | 
|---|---|
protected com.jme3.math.Vector3f | 
targetPosition
Position of target 
 | 
protected float | 
time
Current time. 
 | 
protected float | 
timeInterval
Time interval durring which target position doesn't change. 
 | 
velocity| Constructor and Description | 
|---|
SphereWanderBehaviour(Agent agent,
                     float timeInterval,
                     float randomFactor,
                     float rotationFactor)
Constructor for wander behaviour. 
 | 
SphereWanderBehaviour(Agent agent,
                     float timeInterval,
                     float randomFactor,
                     float rotationFactor,
                     com.jme3.scene.Spatial spatial)  | 
| Modifier and Type | Method and Description | 
|---|---|
protected com.jme3.math.Vector3f | 
calculateFullSteering()
Calculate steering vector. 
 | 
protected void | 
calculateNewRandomDir()  | 
protected void | 
changeTargetPosition(float tpf)
Metod for changing target position. 
 | 
protected void | 
controlRender(com.jme3.renderer.RenderManager rm,
             com.jme3.renderer.ViewPort vp)  | 
float | 
getTimeInterval()
Get time interval for changing target position. 
 | 
void | 
setSphereRadius(float sphereRadius)
The sphere radius is 0.75 by default. 
 | 
void | 
setTimeInterval(float timeInterval)
Setting time interval for changing target position. 
 | 
calculateSteering, setupStrengthControl, setupStrengthControl, setupStrengthControl, setupStrengthControl, turnOffStrengthControlagentTotalMass, calculateNewVelocity, controlUpdate, getBrakingFactor, getTPF, getVelocity, rotateAgent, setBrakingFactor, setTPF, setVelocityprotected com.jme3.math.Vector3f targetPosition
protected float timeInterval
protected float time
public SphereWanderBehaviour(Agent agent, float timeInterval, float randomFactor, float rotationFactor)
agent - to whom behaviour belongstimeInterval - Sets the time interval for changing target position.randomFactor - Defines the maximum random valuerotationFactor - Defines the maximum random variaton for each iteration.SphereWanderBehaviour.SphereWanderWithoutTimeInterval - If timeInterval is lower or equals to 0SphereWanderBehaviour.SphereWanderInvalidRandomFactor - If randomFactor is not contained in the [0,1] intervalSphereWanderBehaviour.SphereWanderInvalidRotationFactor - If rotationFactor is not contained in the [0,1] intervalpublic SphereWanderBehaviour(Agent agent, float timeInterval, float randomFactor, float rotationFactor, com.jme3.scene.Spatial spatial)
public void setSphereRadius(float sphereRadius)
SphereWanderBehaviour.SphereWanderWithoutRadius - If sphereRadius is lower or equals to 0protected void controlRender(com.jme3.renderer.RenderManager rm,
                 com.jme3.renderer.ViewPort vp)
controlRender in class com.jme3.scene.control.AbstractControlprotected com.jme3.math.Vector3f calculateFullSteering()
calculateFullSteering in class AbstractStrengthSteeringBehaviourAbstractSteeringBehaviour.calculateSteering()protected void changeTargetPosition(float tpf)
tpf - time per frameprotected void calculateNewRandomDir()
public float getTimeInterval()
public void setTimeInterval(float timeInterval)
timeInterval -