| Package | Description |
|---|---|
| com.jme3.ai.agents.behaviors.npc.steering |
Steer behaviors.
|
| Class and Description |
|---|
| AbstractSteeringBehavior
Base class for all steering behaviors.
|
| AbstractStrengthSteeringBehavior
With this class it will be possible to increase or decrease the steering
behavior force.
|
| AbstractWanderBehavior
Wander behavior is steering behavior where agent moves randomly on terrain.
|
| CompoundSteeringBehavior
A steer compound behavior contains one or more steer behaviors.
|
| CompoundSteeringBehavior.steerBehaviorsLayerList
Ordered list.
|
| CompoundSteeringBehavior.steerBehaviorsLayerList.steerBehaviorsLayerNode |
| CompoundSteeringBehavior.steerBehaviorsLayerList.steerBehaviorsLayerNode.layerElementData |
| FleeBehavior
Flee is simply the inverse of seek and acts to steer the agent so that its
velocity is radially aligned away from the target.
|
| ObstacleAvoidanceBehavior
Returns a steering force to avoid a given obstacle.
|
| SeekBehavior
Purpose of seek behavior is to steer agent towards a specified position or
object.
|
| SimpleWanderBehavior
This behavior is based on a easy implementation that "generates random
steering force each frame, but this produces rather uninteresting motion.
|
| SimpleWanderBehavior.MaxRandSteer
Random offset
|
| SteeringExceptions.SteeringBehaviorException
Main generic exception related for all illegal arguments for steering
behaviors.
|
| WanderAreaBehavior.Offset
Offset from the center of the area
|